Advanced and experimental theories and techniques of analogue and digital media.
From http://cymatica.net/
Preface and Introduction
Cymatics is the study of visible sound and vibration, typically on the surface of a plate, diaphragm or membrane.
Direct ocular viewing of vibrations involves exciting inorganic matter such as particulate matter, pastes (both magnetic and non magnetic) and liquids under the influence of sound, although recent research has extended the range of media to include organic matter and the range of viewing has been extended to include the light microscope.
The generic term for this field of science is the study of 'modal phenomena,’ named 'Cymatics' by Hans Jenny, a Swiss medical doctor and a pioneer in this field. The word 'Cymatics' derives from the Greek 'kuma' meaning 'billow' or 'wave,' to describe the periodic effects that sound and vibration has on matter.
The apparatus employed can be simple, such as a Chladni Plate (a flat brass plate excited by a violin bow) or advanced such as the CymaScope, a laboratory instrument that makes visible the inherent geometries within sound and music.
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Project One (Of Three) "Signal Processing"
Tim Steer “This has been a day of solid achievement”
Project One (Of Three) "Signal Processing"
Each person will buy two or more battery powered electronic
audio devices. (Must be battery powered). One will be a
speak and spell machine the other will be up to you.
Week One – Introduction
Week Two – Disassembly and initial tests
Week Three – Adding components for control and interaction.
Week Four – Circuit development
Week Five – Final presentation
Note. As well as buying electronic audio devices you will also need soldering irons and various other components.
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Project Two (Of Three) "Cymatics and the Graphics of Sound"
Olafur Eliasson "Your Negotiable Panorama"
During this stage of the project I will teach you the basics of ableton and cubase. These programs will be used to drive an interactive Cymatic surface. This will be a five week project. We will explore physical and softeware based audio responsive components and visualisations.
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Project Three (Of Three) "Interaction, Installation and Space"
OpiumBlue "Colapse of the Wave"
During the last part of the project each student will develop and instalation.
Note. As well as buying electronic audio devices you will also need soldering irons and various other components.
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